FICHA DEL JUEGO
Against the Odds 39: These Brave Fellows
Precio:
54,95 € - 20% = 43,95
OcaPoints Comprando este juego podrás ganar OcaPoints.
Edicin: 
Revistas y Juegos
a partir de 0 aos unos 0 minutos 0 jugadores mnimos 0 jugadores mximos
a partir de 0 aos unos 0 minutos 0 jugadores mnimos 0 jugadores mximos

En la Tienda MasQueOca existen varios estados en los que puede estar un juego:
En stock: el juego est actualmente en nuestros almacenes y disponible para su envo. (*) Últimas unidades: tenemos en stock unas pocas unidades del juego bien por tratarse de una oferta especial en precio o porque el editor ya ha agotado las unidades de las que dispona y de momento no tiene previsto hacer una reimpresin. (**)
Precompra: el juego tiene una fecha aproximada de recepcin por nuestra parte indicada en la ficha del juego y se proceder al envo del pedido en cuanto lo recibamos.Atencin, las precompras no son reembolsables!

P500:el juego no ha sido todava editado, pero se puede reservar sin compromiso para poder tenerlo asegurado cuando se edite. No es posible adquirirlo todava pero s reservarlo. Cuando el juego alcance el nmero de reservas necesarias o por decisin editorial pasar al estado Precompra.
Disponible Bajo Demanda: el juego no est en este momento en nuestros almacenes, pero en principio estamos esperando su reposicin por parte del proveedor. El tiempo de reposicin aproximado para un juego nacional es de 1 semana y para un juego de importacin suele ser de 3/4 semanas, pudiera ser que recibamos la reposicin antes o que en el caso de la importacin se demore por causas ajenas a nuestra voluntad. (***) Atencin, las compras bajo demanda de juegos de importacin no son reembolsables!
Pendiente de Primera Edicin: el juego no ha sido todava editado, pero se puede reservar sin compromiso para poder tenerlo asegurado cuando se edite. No es posible adquirirlo todava pero s reservarlo. Cuando tengamos una fecha aproximada de recepcin el juego pasar al estado Precompra. Agotado / Pendiente de Reedicin: el juego se encuentra agotado por el fabricante y est preparando una reedicin. El juego se puede reservar sin compromiso para poder recibir la informacin del mismo en el momento que se reedite. No es posible adquirirlo todava pero s reservarlo. Cuando tengamos una fecha de recepcin el juego pasar a Precompra.
Oportunidades: el juego est en stock en unidades limitadas. Las Oportunidades son juegos que o bien han sufrido algn desperfecto en la caja o bien han sido abiertos por alguna razn (comprobaciones de control de calidad, etc), pero que su contenido est perfecto. Es decir, son juegos que contienen todo lo necesario para poder jugarlo. No se remitirn fotos especficas del estado de las cajas, a todos los efectos se debe considerar como si se comprase el juego sin caja y sin inserto, aunque la gran mayora de las veces son desperfectos sin importancia. Estos juegos, dada la naturaleza de los mismos, no admiten devoluciones. Chollos: el juego est en stock en unidades limitadas. Los chollos son juegos nuevos a estrenar que ofrecemos a precios especiales. La oferta est limitada en el tiempo y a las unidades que se pongan en oferta, una vez se retiren de la seccin de Chollos su precio volver a ser el estndar.
Descatalogado: el juego ha sido descatalogado por el fabricante por lo que en principio no se espera ninguna reimpresin. No obstante, en contadas ocasiones, un fabricante decide volver a imprimir un juego. No es posible adquirir el juego, pero s reservarlo. Si tenemos constancia de una reimpresin y una fecha aproximada de recepcin, pasar a Precompra.
(*) Salvo que en el mismo momento de realizar la compra se realice en paralelo otra compra que agote las unidades, dada esta situacin el juego pasar a disponible y se lo comunicaramos por correo electrnico.
(**) Salvo que en el mismo momento de realizar la compra se realice en paralelo otra compra que agote las unidades, dada esta situacin el juego pasar a disponible bajo demanda a precio normal o a descatalogado y se lo comunicaramos por correo electrnico.
(***) Salvo que al solicitar la reposicin al editor nos comunique que el juego est descatalogado o pendiente de reimpresin. Lo que se comunicar por correo electrnico en cuanto tengamos conocimiento.

Against the Odds 39: These Brave Fellows

There might not have been a sun of Austerlitz.
It was a bit after four that afternoon. The Russians had moved a column behind Gazan into Durenstein. His men, though victorious up to this point, were exhausted and nearly out of ammunition, with no relief in sight. Brigadier Jean Graindorge begged Marshal Mortier to escape the encirclement by boat to avoid capture or death. Mortiers answer was clear: "No! We must not separate from these brave fellows; we must be saved or perish together!"


For most people, even veteran Napoleonic Grognards, the War of the Third Coalition has three distinct parts.

1. Turning away from the aborted invasion of England, Napoleon takes his army on an astonishing force march, surprises Mack and much of the Austrian army at Ulm, and forces their surrender.
2. French capture Vienna, using sneaky tactics.
3. Big, decisive battle at Austerlitz.
Game over.

Austerlitz may have been Napoleons classic battle, in his own estimation. It was certainly one title he refused to award to anyone else, though several of his marshals coveted being named Duke of Austerlitz or something. No, it was his masterpiece.

But it was not the only battle of the war. And another one might have changed everything.

While most of the French army is heading for strudel in Vienna, a newly slapped together corps - the VIII - is chasing the Austrians out of Bavaria, looking to snap up stragglers, loot, and also block anticipated Russian reinforcements from making it to the decisive battle for Vienna that Napoleon expected to fight. Newly created corps often have ragged organization, and such was the case here. While Marshal Edouard Mortier had an entire division of cavalry under his command, he allowed most of it to separate on its own mission and then allowed the tiny remnant to go adventuring also. In tactical terms, he was blind when he reached the town of Durenstein, perhaps most famous as having the castle where King Richard I had been held for ransom.

Commanding a Russian army much closer than Mortier realized was the wily Marshal Kutuzov, who was neither blind nor overconfident. He saw the overextended enemy advance as a chance to strike a blow and suckered the lead division into a valley between two heavy Russian columns. Not only had Mortier lost touch with his cavalry, but he allowed his three infantry divisions to become widely separated as well. He was marching with his lead Division, under T.M. Gazan, into a situation that might have been known as the Valley of Death fifty years before a spot in the Crimea earned that title. Kutuzov did not have everything his own way, however, as the columns he wished to attack with were exhausted, starving, and freezinghardly in condition to be launching an assault.

But they did, in a battle that lasted for hours and on into the night. "We must not separate from these brave fellows; we must be saved or perish together!"

Gazan (and Mortier) would certainly have perished together had not the nearest support, Duponts division, covered a days march in half the time. The battle sputtered on into a freezing cold night before the Russians finally withdrew, even more miserable than they had been at the start.

Both sides claimed victory, but, with 60% casualties, Gazan wasnt very thrilled at the outcome, though he may have felt better about it when awarded the highest Legion of Honor. Mortiers reward was simply to be reassigned although he would later have a distinguished career, both under Napoleon and the rulers who followed him, dying under bizarre circumstances that merit a story all their own.

Now this hardly-known battle - fought three weeks after Ulm and three weeks before Austerlitz - can be yours to explore. Step into Mortiers shoes, in a truly Against the Odds situation. When the battle starts, you are outnumbered 4-1 in infantry, 20-1 in guns, and lots to almost none in cavalry. But Kutuzov has challenges too. His men are exhausted and hard to get into motion.

These Brave Fellows comes complete with a 22 x 34 full color map, 216 9/16 full color, die-cut counters, charts, and only 10 pages of rules.

Game mechanics cover the difficulties of coordinating attacks (and fighting in the snow), and variable arrival times of the Russian columns and supporting French. Optional rules allow players to explore the what might have been situations that were so close to happening - both sides had additional troops who could have been involved (or could have gotten there a lot sooner than they did).

Can you, as Marshal Kutuzov, thoroughly smash the arrogant French and increase the shaky confidence of the Third Coalition? Can you, as Marshal Mortier, do better than hold on with the last few survivors and lower the battered Russian army s morale even further?

These Brave Fellows and issue #39 of ATO

Map - One full color 22" x 34" mapsheet
Counters - 216 full color 9/16" die-cut pieces
Rules length - 10 pages
Charts and tables - 2 pages

Complexity Low
Solitaire suitability Good
Playing time - Up to 3 hours

Design - Andy Nunez
Development - Lembit Tohver
Graphic Design - Mark Mahaffey