FICHA DEL JUEGO
Precio:
44,95 € - 20% = 35,95 €
44,95 € - 20% = 35,95 €
Comprando este juego podrás ganar OcaPoints.
Edicin:
En la Tienda MasQueOca existen varios estados en los que puede estar un juego:
En stock: el juego est actualmente en nuestros almacenes y disponible para su envo. (*) | Últimas unidades: tenemos en stock unas pocas unidades del juego bien por tratarse de una oferta especial en precio o porque el editor ya ha agotado las unidades de las que dispona y de momento no tiene previsto hacer una reimpresin. (**) |
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Precompra: el juego tiene una fecha aproximada de recepcin por nuestra parte indicada en la ficha del juego y se proceder al envo del pedido en cuanto lo recibamos.Atencin, las precompras no son reembolsables!
P500:el juego no ha sido todava editado, pero se puede reservar sin compromiso para poder tenerlo asegurado cuando se edite. No es posible adquirirlo todava pero s reservarlo. Cuando el juego alcance el nmero de reservas necesarias o por decisin editorial pasar al estado Precompra. |
Disponible Bajo Demanda: el juego no est en este momento en nuestros almacenes, pero en principio estamos esperando su reposicin por parte del proveedor. El tiempo de reposicin aproximado para un juego nacional es de 1 semana y para un juego de importacin suele ser de 3/4 semanas, pudiera ser que recibamos la reposicin antes o que en el caso de la importacin se demore por causas ajenas a nuestra voluntad. (***) Atencin, las compras bajo demanda de juegos de importacin no son reembolsables! |
Pendiente de Primera Edicin: el juego no ha sido todava editado, pero se puede reservar sin compromiso para poder tenerlo asegurado cuando se edite. No es posible adquirirlo todava pero s reservarlo. Cuando tengamos una fecha aproximada de recepcin el juego pasar al estado Precompra. | Agotado / Pendiente de Reedicin: el juego se encuentra agotado por el fabricante y est preparando una reedicin. El juego se puede reservar sin compromiso para poder recibir la informacin del mismo en el momento que se reedite. No es posible adquirirlo todava pero s reservarlo. Cuando tengamos una fecha de recepcin el juego pasar a Precompra. |
Oportunidades: el juego est en stock en unidades limitadas. Las Oportunidades son juegos que o bien han sufrido algn desperfecto en la caja o bien han sido abiertos por alguna razn (comprobaciones de control de calidad, etc), pero que su contenido est perfecto. Es decir, son juegos que contienen todo lo necesario para poder jugarlo. No se remitirn fotos especficas del estado de las cajas, a todos los efectos se debe considerar como si se comprase el juego sin caja y sin inserto, aunque la gran mayora de las veces son desperfectos sin importancia. Estos juegos, dada la naturaleza de los mismos, no admiten devoluciones. | Chollos: el juego est en stock en unidades limitadas. Los chollos son juegos nuevos a estrenar que ofrecemos a precios especiales. La oferta est limitada en el tiempo y a las unidades que se pongan en oferta, una vez se retiren de la seccin de Chollos su precio volver a ser el estndar. |
Descatalogado: el juego ha sido descatalogado por el fabricante por lo que en principio no se espera ninguna reimpresin. No obstante, en contadas ocasiones, un fabricante decide volver a imprimir un juego. No es posible adquirir el juego, pero s reservarlo. Si tenemos constancia de una reimpresin y una fecha aproximada de recepcin, pasar a Precompra. |
(**) Salvo que en el mismo momento de realizar la compra se realice en paralelo otra compra que agote las unidades, dada esta situacin el juego pasar a disponible bajo demanda a precio normal o a descatalogado y se lo comunicaramos por correo electrnico.
(***) Salvo que al solicitar la reposicin al editor nos comunique que el juego est descatalogado o pendiente de reimpresin. Lo que se comunicar por correo electrnico en cuanto tengamos conocimiento.
Against the Odds Annual 2006: Toppling the Reich Toppling the Reich: the Battles for the Westwall The enemy has committed a major blunder by continuing to fight west of the Rhine. -- General Montgomery, January 21, 1945. I want him [von Runstedt] to hang onto the West Wall as long as humanly possible. Withdrawal will merely mean moving the catastrophe from one place to another. -- Adolf Hitler, March 2, 1945. Were going to go through them like crap through a goose! -- General George S. Patton. Toppling the Reich is an operational level simulation of the fighting for the Rhine River and Westwall that occurred in 1944 and 1945. Designer John Prados transports his Panzerkrieg game system to the Western Front to examine the major episodes of this clash. Using scenarios, which can also be linked together to form a campaign game, he covers the entire war in France and the Low Countries from early September 1944 to the German surrender in May 1945. Players on both sides will be challenged with conducting offensive operations as well as desperate defenses. Units are mostly divisions with some specialist brigades/regiments (engineers, commandoes, heavy or specialized armor units). Players can form larger Corps level formations that enhance combat actions. The air war is also covered with air units on both sides conducting air superiority, ground support, parachute and aerial supply missions. The game design is easy to get into, but loaded with much decision-making for both players. The level of supply and logistical support determines how many units and leaders can conduct operations in the turn. Leadership on both sides, in the form of the various Army and Front Headquarters as well as the leaders from each, play vital roles in the various operations each turn. While the Allies can field a tremendous force across the entire front, the lack of ports and the Allied ever-lengthening supply lines will be a challenge in keeping the offensive moving. The German player will have less of a challenge in providing logistical support, but his already battered Wehrmacht, Luftwaffe and SS formations will face a hard time in fending off the enemys attacks while also gathering strength and resources for a counter-strike. Timing, planning, and making the most of the opportunities presented to you on the battlefield are key to success in this game by award-winning designer, John Prados. Rules in Toppling the Reich include ones dealing with the various Army and Corps Commanders on both sides, Paratroop drops and airpower, a very clever depiction of ULTRA capabilities (and failures), the planning and timing for German counter-attacks. Toppling the Reich is actually six different games: five scenarios which cover the Western Front from September 1944 to April 1945 and one 36 turn Campaign Game which includes this entire period. The smaller scenarios include: Scenario 1: Broad Front or Narrow Thrust? (Market-Garden) Sept. 1-24, 1944 (four turns) Having broken out of Normandy, Allied troops capture Paris and press toward the German frontier. The Germans strive to rebuild the strength of their Fifth Panzer Army, destroyed in the Falaise Pocket, and to reconstitute a solid defense. The Allied commander has a very limited attack supply capability and must choose between attacking all along the front or concentrating for a single powerful attack. Scenario 2: See Germany and Die! Closing Up to the Westwall Sept. 25-Nov. 11, 1944 (8 turns) Against a rapidly solidifying German defense, Allied armies attempt to maximize their gains in spite of their still limited supply abilities. The full deployment of the Allied Sixth Army Group north of the Swiss border and the continued offensive stance of Pattons Third Army press the Germans in Lorraine back towards the Rhine. At the same time, the Americans in the center take Aachen while the British attain the line of the Meuse. Scenario 3: The Roer River and Lorraine Nov. 12-Dec. 10, 1944 (5 turns) Greatly recovered from its Normandy debacle, the German army by November 1944 is offering stiff resistance to the Allies. For their part, Allied armies attempt to clear the right bank of the Rhine in Lorraine, and to expand and secure their penetration of the Westwall at Aachen. This stage of the war sees some of the most bitter and bloody fighting in the Western Front. Scenario 4: Herbstnebel-Nordwind: From the Bulge to Alsace. Dec. 11, 1944-Feb. 2, 1945 (9 turns) The Allied advance has been essentially brought to a halt before the Westwall. The German High Command made a conscious decision about their strategy for the next phase of the campaign. Adolf Hitler opts for a counter-offensive, and attacks are planned in the Ardennes and toward Strassbourg. The Germans throw their best forces into a last great gamble to snatch victory from the jaws of defeat. Scenario 5: The Defense of the Rhine Feb. 4-Apr. 3, 1945 (10 turns) After the failure of the Bulge and Alsace offensives, an exhausted German army returns to the Westwall to discover that the Allies are already prepared for a bone-shattering frontal offensive. Allied troops grind through the Westwall defenses and the Germans attempt to hold the Rhine. Hitler, dissatisfied with the situation in the West, relieves his best commanders. With the end of the war nearing, an important question for the Allied Command is what kind of attack force should be brought to bear against Berlin. Toppling the Reich and the 2006 ATO Magazine Annual Maps - One full color 22"x34" mapsheet Counters - 480 full color 1/2" die-cut pieces Rules length - 17 pages Charts and tables - 3 pages Complexity - Medium Solitaire suitability - Average Playing time - Up to 2 to 3 hours for the smaller scenarios, 12 to 15 hours for the full campaign game Design - John Prados Development - Paul Rohrbaugh Graphic Design - Craig Grando
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