FICHA DEL JUEGO
Turning Point: Hastings: 1066 AD
WarGames
a partir de 0 aos unos 0 minutos 2 jugadores mnimos 2 jugadores mximos
a partir de 0 aos unos 0 minutos 2 jugadores mnimos 2 jugadores mximos

En la Tienda MasQueOca existen varios estados en el que puede estar un juego:
En stock: el juego est actualmente en nuestros almacenes y disponible para su envo. (*) Unidades Limitadas: tenemos en stock unas pocas unidades del juego bien por tratarse de una oferta especial en precio o porque el editor ya ha agotado las unidades de las que dispona y de momento no tiene previsto hacer una reimpresin. (**)
Preventa: el juego tiene una fecha aproximada de recepcin por nuestra parte indicada en la ficha del juego y se proceder al envo del pedido en cuanto lo recibamos. Atencin, las preventas no son reembolsables! Disponible Bajo Demanda: el juego no est en este momento en nuestros almacenes pero en principio estamos esperando su reposicin por parte del proveedor. El tiempo de reposicin para un juego nacional es de 1 semana y para un juego de importacin suele ser de 3/4 semanas, pero es probable que recibamos la reposicin antes. (***)
Pendiente de Primera Edicin: el juego no ha sido todava editado por el fabricante pero se puede reservar sin compromiso para poder tenerlo asegurado cuando se edite. No es posible adquirirlo todava pero s reservarlo. Cuando tengamos una fecha aproximada de recepcin el juego pasar al estado Precompra. Agotado / Pendiente de Reedicin: el juego se encuentra agotado por el fabricante y est preparando una reedicin. El juego se puede reservar sin compromiso para poder tenerlo asegurado en el momento que se reedite. No es posible adquirirlo todava pero s reservarlo. Cuando tengamos una fecha de recepcin el juego pasar a Precompra.
Descatalogado: el juego ha sido descatalogado por el fabricante por lo que en principio no se espera ninguna reimpresin. No obstante, en contadas ocasiones, un fabricante decide volver a imprimir un juego. No es posible adquirir el juego pero s reservarlo. Si tenemos constancia de una reimpresin y una fecha aproximada de recepcin, pasar a Precompra.
(*) Salvo que en el mismo momento de realizar la compra se realice en paralelo otra compra que agote las unidades, dada esta situacin el juego pasar a disponible y se lo comunicaramos por correo electrnico. (**) Salvo que en el mismo momento de realizar la compra se realice en paralelo otra compra que agote las unidades, dada esta situacin el juego pasar a disponible bajo demanda a precio normal o a descatalogado y se lo comunicaramos por correo electrnico. (***) Salvo que al solicitar la reposicin al editor nos comunique que el juego est descatalogado o pendiente de reimpresin. Lo que se comunicar por correo electrnico en cuanto tengamos conocimiento.

Hastings: 1066 AD

The background to Hastings is well known, with an English king (Edward the Confessor, who had spent years before his crowning exiled in Normandy and encouraged Norman interests to off-set local rivals) dying childless. The England of the day actually made accession a vote of the most powerful lords and Harold Godwinson was the overwhelming choice...but not without exterior rivals. Harold III of Norway (commonly called Hardrada, ) brought up an accession vow issued by Edwards predecessor, Harthacnute, the one Viking who actually had ruled the whole British Isle. William of Normandy, (where Vikings had been intermingling and expanding since invited to settle in 911 by French ruler Charles the Simple - who certainly earned his title) claimed Edward had promised him the throne while exiled and that Harald, who had been Williams guest after a shipwreck, and sworn to uphold the promise. Both Harald and William gathered forces to press their claims, Harald picking up a disaffected brother of the English king for local support.

Harald landed first and lost, at Stamford Bridge. Harold had really been more prepared for Williams naval invasion, which was delayed through a combination of bad winds and (perhaps) savvy tactics. Though seemingly ready to sail in August, William did not depart until September 20, by which time Harold had dismissed his militia (fyrd) so that they could harvest their crops. William had also taken the time to bribe the Pope and gain support for the righteousness of his claim. This paid dividends later.



William landed with little opposition, set up a defensive beachhead, and began pillaging the surrounding area, both to appease his troops (at least half of which were mercenaries) and to pressure Harold to respond quickly. Harold did, bringing the remnants of his battered army all the way from York in a march that would be considered legendary (if they had won.) The inside story is that Harolds brothers suggested he remain in London, raising more troops, while they took the tired or hastily gathered troops to Pevensey. If they beat William, end of story. If they lost, Harold would be ready with another army. It was the smart move, but analyzing Harolds mind-set suggests that the Papal Banner William carried really affected him, and he looked forward to head-to-head battle to decide the issue - trial by combat in a large scale.

The tactics of the battle are well known. Harold tried to surprise William in camp but good recon foiled that plan, so Harold lined his army up on the best ground he could find and dared William to take it from him. William had many advantages - a far more professionally trained army, a mix of infantry and cavalry, and far more missile weapons at his disposal. He would need all of them, as the mixture of farmers and housecarls managed to create a shield wall that turned back every Norman attack - until the Normans hit on the idea of faking a retreat and encouraging the defenders to break ranks in pursuit. Together with flocks of arrows, the English army was worn down until Harold was killed (though whether it was an arrow in the eye is highly disputed) and the defenders broke. Further details are sketchy, and, despite the location of an Abbey William is said to have ordered built on the site of the battle, even the actual location has been disputed lately.

While William expected the country to yield after the battle, the English persisted longer than is commonly recognized. They actually elected a new king, Edgar the Aethling, and managed several battles that delayed Williams advance and accession. Though Hastings ended at dark on October 14, it was not until Christmas Day, 1066, that William was crowned king.

Hastings: 1066 includes:
One full color, 11 x 17 mounted map and loss track
90 larger 9/16" full color, die-cut counters
12 page rulebook

Williams rule was ruthless, brutal, and largely absentee, as he spent much of his time defending or expanding his continental holdings, leaving England in the care of an expanding nobility who created a castle and formal feudal society. Or perhaps you can resist the Normal Conquest and lead the mighty Anglo-Saxon realm to future greatness.

About the Designer: Lembit Tohver is a Canadian wargame enthusiast since 1967. His experiences while serving with the Canadian military (early 70s to early 80s) and courses in game theory (taken while at university) have provided him with the valuable skills that he uses as he currently serves as the chief game developer for both Against the Odds Magazine and the L2 firm. History has always been a passion with him as well as game systems.