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Against the Odds Annual 2014: Set Europe Ablaze
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En la Tienda MasQueOca existen varios estados en el que puede estar un juego:
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Preventa: el juego tiene una fecha aproximada de recepcin por nuestra parte indicada en la ficha del juego y se proceder al envo del pedido en cuanto lo recibamos. Atencin, las preventas no son reembolsables! Disponible Bajo Demanda: el juego no est en este momento en nuestros almacenes pero en principio estamos esperando su reposicin por parte del proveedor. El tiempo de reposicin para un juego nacional es de 1 semana y para un juego de importacin suele ser de 3/4 semanas, pero es probable que recibamos la reposicin antes. (***)
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Descatalogado: el juego ha sido descatalogado por el fabricante por lo que en principio no se espera ninguna reimpresin. No obstante, en contadas ocasiones, un fabricante decide volver a imprimir un juego. No es posible adquirir el juego pero s reservarlo. Si tenemos constancia de una reimpresin y una fecha aproximada de recepcin, pasar a Precompra.
(*) Salvo que en el mismo momento de realizar la compra se realice en paralelo otra compra que agote las unidades, dada esta situacin el juego pasar a disponible y se lo comunicaramos por correo electrnico. (**) Salvo que en el mismo momento de realizar la compra se realice en paralelo otra compra que agote las unidades, dada esta situacin el juego pasar a disponible bajo demanda a precio normal o a descatalogado y se lo comunicaramos por correo electrnico. (***) Salvo que al solicitar la reposicin al editor nos comunique que el juego est descatalogado o pendiente de reimpresin. Lo que se comunicar por correo electrnico en cuanto tengamos conocimiento.

Against the Odds Annual 2014: Set Europe Ablaze

Special Operations Executive were amateur, dangerous and bogus.
-- Head of the SIS, Sir Stewart Menzies


There were mixed feelings among the few people in the British government or military high command who heard of Churchill establishing the SOE -- Special Operations Executive HQ. While many approved of the idea of consolidating efforts that had been scattered among at least four small, unfunded departments, not everyone agreed with the whole idea.

Churchills directive, "Set Europe Ablaze," had grand sound to it, but many felt that the diversion of crack military personnel would be a waste -- Churchills penchant for disastrous side-shows pre-dated Gallipoli -- while others wondered at the relative value and morality of arming civilians... something not recognized by the Geneva Convention. The fact that SOE took some of its ideas from the IRAs efforts in Ireland just emphasizes the shocking reminder that those we see as brave Resistance fighters might be viewed as "terrorists" through a different lens. Having seen how the Germans handled "francs-tireurs" in 1870 and 1914, none would suppose that these Germans would be less ruthless. But, faced with propaganda about the "Thousand Year Reich," the Allies felt compelled to create a "second front" of some sort, long before Normandy.

Set Europe Ablaze captures the spirit and complex choices involved in Occupied Western Europe. Award-winning designer John Prados, who last gave us Beyond Waterloo, again focuses on action in France, Belgium, and the Netherlands. Prados brings us a card-driven game pitting the Occupying Axis forces against the combination of Allied intelligence efforts and brave local citizens, fighting the shadow war that made "the Maquis" a name to remember proudly.

Unlike many board strategy games, the focus is not on movement and combat by military units but on political-economic strategy. The Axis player wants to extract as much raw materials and finished goods as possible, to aid the war effort, and the Allied player seeks to avert this. Allied tactics include sabotage, interdiction, and intelligence gathering.

Axis responses include partisan sweeps, counterintelligence operations, and labor pool mobilization to repair damage. Turns abstractly represent about six months each, with rounds within each turn varying according to cards played. While there is no "combat" in a literal sense, there are competitions for resolving actions that have both players rolling dice. Excitement levels will be high, as players wonder what the next card will bring.

Allies will take advantage of infiltration and special units (SAS, Jedburgh, OSS) while the Axis will use Security forces, the Abwehr, Gestapo, and even Vichy police. "Barbie" competes with "Passy" and "Giskes" versus Jean Moulin." There is even Stalag XVII.

Set Europe Ablaze is the 2014 Annual, with an extra large magazine and a complete game, using large full-color, die-cut counters. Order Set Europe Ablaze when you start or renew your subscription for a substantial discount.

Bonus Game Inside: This Annual also features an extra game on the first successful submarine attack in history! In February, 1864, Lt. Dixon, in command of the 8 man (and human powered) submarine, the C.S.S. Hunley. planned, maneuvered, and executed an attack on the Union ships blockading Charleston, South Carolina. Relive this epic event with this exciting solitaire game!

Set Europe Ablaze and the 2014 ATO Magazine Annual

Maps - One full color 22"x34" mapsheet
Counters - 176 colorful die-cut large 5/8" pieces
Cards - 48
Rules length - 20 pages
Charts and tables - 8 pages
Complexity - Medium
Solitaire suitability - Low
Playing time - Up to 3 to 4 hours

Design - John Prados
Development - Lembit Tohver
Graphic Design - Mark Mahaffey